Rebirth

A Doctor, a Leader, and a Vigilante, truly a man for all seasons.

Description:

Name Andrew Johnstone, “Rebirth”
Rank 4th Level

Class Imbued Hero
Race: Human
Land of Origin: United States, Nebraska

Note: Items before slash are Without imbuing agent. Items after slash are with imbuing agent. For items without a slash assume no change.

Sex Male SAVING THROWS Bonus
HT 6’1" Save vs Potion +6
WT 190lbs Save vs spell +2
PPE 10 Save vs Psionic +4/Automatic
HP 28 Save vs toxin +6
SDC 76/186 Save vs poison +8
Save vs Drugs + 6/+ 8
Save vs Insanity +0
Level: 4 Save vs poss. + 0/+ 2
Birthday June 20th Save vs horror +0
HTH: Basic Save vs coma/death +6%
Cash: $10,175 Save vs pain +0
Alignment Unprincipled Save vs illusion + 0/+ 4
Trust or Intimidate: 70% Save vs. mind control + 0/+ 4

Note: normal/not flying/flying slow/flying over 80 mph

Attribute Score COMBAT Bonus
IQ 12/24 Strike + 0/+ 3/+ 4/+ 4
ME 5 Parry + 5/+ 10/+ 11/+ 11
MA 22 Dodge — Auto Dodge + 5/+ 13/+ 15/+ 17 — +2
PS 18 Roll + 9/+ 13
PP 15 Pull + 2/+ 4
PE 18 Initiative + 0/+ 6
PB 7 Damage +3
SPD 19/27 Attacks 6/9/10/10

Imbuing Agent
Biological agent
Causes Psychological addiction
Anyone of hero’s bloodline can use the agent
Anyone instructed by the hero can make the agent.
Lasts for 6 hours.
Can use it twice every 24 hours.

Super Powers

Minor Powers
Energy Expulsion: Flame Ring
Range Self, 6 feet +2 feet per level diameter (Currently 10 feet)
Strike penalty: -4 to strike anyone in ring from outside
Duration Indefinite, 1 attack per melee maintain
Hero can leave, but anyone else inside takes damage on leaving.
Damage 5D6 to pass through, 75% chance combustibles (articles of clothing, hair, bottles of alcohol, etc.) will ignite doing an additional 2D6 damage every melee round. It will not ignite the surface it is on unless hero wants it to.
While generating flame ring: Impervious to Fire; Heat; Molten Rock and metals; and Plasma. Projectiles, Bullets, and thrown objects are destroyed when they touch the ring. Energy, Magic, and psionics unaffected by ring.

Energy Flight
Legs turn into fire in flight. Can be tracked with special equipment, but generally unknown that this is possible.
Speed: 160MPH +20MPH per level (currently 220 MPH)
Damage bonus: +4 per 20 mph of speed

Feral
Bite: 1D6 from pointed teeth
Vision: twice as good as normal
Leap: +5 feet height (9 feet total), +3 feel across (7 feet total)
Skill bonus: +10% to Any Wilderness, Climbing, Tracking, Swimming
Skill penalty: -10% to everything else except Domestic, Physical, Rogue, Wilderness
Dislikes civilization while imbued and being inside.

Immune to Psionics
Automatically succeeds against psionics with a saving throw. Can’t be the recipient of beneficial psionics.

Extraordinary Intelligence
Skill Bonus: +10% to Language, Literacy, and Math skills
Secondary skill: additional at 3,6,9,12 and 15
Area of Expertise: Following skills can go above 98% cap for recording, not rolling, purposes and get a 20% skill bonus:
Weapons Engineer
Surveillance Systems

Radar
Skills while using Radar
-Interpreting Shapes(50% +5% = 75%)
-Estimating Distance(60% +4% = 82%)
-Estimating Direction(60% +4% = 82%)
-Estimating Speed(50% +4% = 72%)
Can’t be used in Rain, Snow, Dust, Sandstorms.
Smoke or fog halve the bonuses given, and reduce the skills by 30%
Can’t see through objects like cloth, glass, wood, metal, people.
No penalties for being blind or in dark.
Bomuses for reference:
+4 Initiative, +2 parry/dodge, +2 strike

Unnoteworth – Forgetable
No one retains any concrete detail about the character unless he did something out of the ordinary, like stepping out from the crowd to examine a body, or grab something, or use a super ability, or something heinous.
Vulnerability: Does not work on someone highly resistant or impervious to mind control or illusions. Being flamboyant or otherwise drawing intentional attention counters this ability as well, allowing him to be remembered, though not in great detail. Enough to cause problems.

Extraordinary speed
Speed: 220mph +20 mph per level(Currently 260 mph)

Weapon Proficiencies Aim Burst
Shotgun 3 1
Automatic/Semi-Automatic Rifle 3 1
Semi-Automatic Pistol 3 1

Weapons

Weapon Damage
Pancor Jackhammer Mark 3A2 Shot: 4d6, Solid: 5d6, Rocket Assist: 6d6
7.62mm Nato M14 5d6
7.62mm Ammo, 1000 units by weapon
12 gauge buck shot, 100 units by weapon
12 gauge solid shot, 97 units by weapon
12 gauge rocket assisted shot, 8 units by weapon

Skills

Primary Skills Base % Bonus % Level Growth % Total %
Biology 30% 30% 1 5% 75%
Chemistry 30% 30% 1 5% 75%
Pathology 40% 30% 1 5% 85%
Medical Doctor Diagnose 60%
Treat 50%
30% 1 5% Diagnose 98%
Treat 95%
Acrobatic - - - - -
Gymnastics - - - - -
-Sense of Balance 50% 30%/40% 1 3% 93%/98%
-Walk Tight Rope or High Wire 60% 30%/40% 1 3% 98%
-Climb Rope 70% 30%/40% 1 2% 98%
-Back Flip 70% 30%/40% 1 2% 98%
-Prowl 30% 30%/40% 1 0% 62%/72%
-Climb 40% 30%/50% 1 0% 72%/92%
Wrestling - - - - -
Boxing - - - - -
Automitive Mechanics 25% 30% 1 5% 70%
Aircraft Mechanics 25% 30% 1 5% 70%
Basic Electronics 30% 30% 1 5% 75%
Mechanical Engineer 25% 30% 1 5% 70%
Computer Operation 40% 20% 1 5% 75%
Weapons Engineer 25% 50% 1 5% 90%
Surveillance Systems 30% 20% 1 5% 65%
Locksmith 25% 35% 1 5% 85%
Radar - - - - -
-Interpreting Shapes 50% 10% 1 5% 75%
-Estimating Distance 60% 10% 1 4% 82%
-Estimating Direction 60% 10% 1 4% 82%
-Estimating Speed 50% 10% 1 4% 72%
Pilot: Automobile 60% - 1 2% 66%
Mathematics: Basic 45% 0%/10% 1 5% 60%/70%
Language: English 50% 25%/35% 1 5% 90%/98%
Writing: English 60% 20%/30%
Educated bonus 38%
1 5% 98%
Public Speaking 30% 35% 1 5% 80%

Skill bonuses not otherwise recorded:
Boxing: Auto KO on natural 20

Secondary Skills Base % Bonus % Level Growth % Total %
Athletics - - - - -
Weight lifting and Body Building - - - - -
Running - - - - -
Pilot: Boat: Sail 60% - 1 5% 75%
Professional Cook 35% 10%/20% 1 5% 60%/70%
Prowl 25% 10%/20% 3 5% 45%/50%
Recognize Weapon Quality 25% - 3 5% 30%
Law(General) 25% - 3 5% 30%

Additional Inventory and Misc Belongings: Tuxedo(evidence), 5 suits(evidence), clothing(evidence), Small house in Maryland(Seized), Peugeot 9009 sports car(impounded).

Contact: Izzy(Captured): He is an MIT drop out and information broker who can hack cell phones.

Bio:

Rebirth

TAUR WAR CraigCoxson CraigCoxson